tag:blogger.com,1999:blog-5862980506989233958.post10920751687206287..comments2023-06-16T07:01:21.422-07:00Comments on Cum.: Vray Water TextureTAN WENHAOhttp://www.blogger.com/profile/04723103071137652125noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5862980506989233958.post-1406441571106033622013-03-21T23:53:25.133-07:002013-03-21T23:53:25.133-07:00Thanks so much for that info Steve!Thanks so much for that info Steve!TAN WENHAOhttps://www.blogger.com/profile/04723103071137652125noreply@blogger.comtag:blogger.com,1999:blog-5862980506989233958.post-2018662612518177612013-02-11T14:54:22.944-08:002013-02-11T14:54:22.944-08:00"Patch size" advantage versus "Repe..."Patch size" advantage versus "Repeat U/V": avoids "repetitive tiling" look. E.g. start with a small plane, and default patch size. Make plane 4x larger, see is too stretched out. So try Repeat U/V to (4, 4). See detail is good size, but obviously repeated tiling. Reset Repeat U/V to (1, 1), increase Patch size to 4x larger number. Now good detail, without repetitive look.ToolmakerStevehttps://www.blogger.com/profile/03867163957258201930noreply@blogger.com