I've done everything I can and re-uved the damned thing a dozen times. For some reason I still get holes in my geo. Please help...someone. Thanks!
|Sculpted result in Zbrush - divided 7 times so as to avoid jaggedness around letters.|
|Made three poly groups to maximize UV space during UVmaster UV layout prep.|
|Low resolution model is 2180. Level 1.|
|Resulting UV's generated by UV master. Looks decent enough especially the main area (purple).|
|Brought it to level 5 and deleted lower divisions.|
I've tried generating displacement from every other level lower then level 5. Results always have issues either way.
|Geometry was selected and activated displacement control and subdivision. Scale Value was copied and pasted into the displacement amount.|