Thursday, April 18, 2013

Matching Vray camera to an actual physical camera

Was trying to find a way to keep the Vray Physical Attribute field of view similar to Maya's own camera to prevent issues. Turns out, there is an option to take the focal length info from Maya's own settings. Problem solved.

Stumbled on this while I was trolling. Good stuff for future use.

1 comment:

  1. it seems that pdf already disappeared. Is it possible to write some tutorial how to achieve it? Thanks a lot!